BOXSCORE FOOTBALL RULES

SECTION I. TEAM AND LEAGUE ORGANIZATION

A. Teams must consist of 19 players, 11 active and 8 reserves.

B. Throughout the season, rosters must always be
configured the following way:

2 QUARTERBACKS (1 ACTIVE)
4 RUNNING BACKS (2 ACTIVE)
5 WIDE RECEIVERS (3 ACTIVE)
2 TIGHT ENDS (1 ACTIVE)
2 KICKERS (1 ACTIVE)
2 DEFENSE/SPECIAL TEAMS (1 ACTIVE)
1 FLEX (1 ACTIVE RB, WR, or TE)
1 SUPER FLEX (1 ACTIVE QB, RB, or WR)

C. Players may be used only at the positions they have
been designated to play by BoxScore Football.

D. Ideally, leagues will consist of 12 teams, divided into
three 4-team divisions. Special accommodations for smaller
size leagues are detailed in Section VI.

E. BoxScore Football will conduct a LIVE online drafts on
Labor Day Weekend. The selection order will snake back
and forth throughout the 19 rounds of the draft. In the
odd numbered rounds team one will select first. In the
even numbered rounds team one will select last. Teams
will have a one-minute time limit to make their selections.
No player may be chosen more than once.

F. BoxScore Football has the final say in settling all
disputes regarding the interpretation of these rules.
Also, to maintain the spirit of what was intended,
BoxScore Football reserves the right to supplement
these rules at any time.

SECTION II: PRIZES AND FEES

12-Team League
*League Winner: $600
Division Winners: $200
Wildcard Teams: $150
WC Round Playoff Winners: $50
Semi-Final Round Playoff Winners: $200
Consolation Winner: $100
Total Guaranteed Prizes: $2,250

*The League Winner in a 12-Team League is guaranteed to
win at least $1,000 total.

A. A non-refundable deposit of $25 can secure a team’s
position in a league for the upcoming season.

B. All fees must be paid in U.S. funds.

C. The balance of the entry fee is due prior to the
league draft.

D. For teams with Internet access, reports are updated
on league homepages each day.

E. The BoxScore Football Megabucks entry fee is
$225.00. This payment is all-inclusive. Owners
will face no additional fees.

F. No purchase necessary. To participate, void of all
services, send a self-addressed stamped envelope to
BoxScore Baseball, P.O. Box 276, Auburn, MI 48611.

SECTION III. SCORING SYSTEM

A. BoxScore Football uses a head-to-head scoring system.

B. Teams play a 13-game regular season.

C. Regardless of position, players are scored in the
following categories:

PASSING
Passing TDs 4 Pts.
20 Yds. Passing* 1 Pt. .
(*eg 299 Yds = 14 pts.)
Pass Reception 1 Pt.

RUSHING
Rushing TDs 6 Pts.
10 Yds. Rushing* 1 Pt.
(*eg 197 Yds = 19 pts.)
2-Pt. Conversions 2 Pts.

RECEIVING
Receiving TDs 6 Pts.
10 Yds. Receiving* 1 Pt. (*eg. 83 yds = 8 pts.)
2-Pt Conversions 2 Pts.

Kicking
Field Goals 3 Pts.
Extra Points 1 Pt.

Defense/Special Teams
TDs scored 6 Pts.
T.O. Recovery 2 Pts.
Safeties 2 Pts.
Sack 1 Pt.

D. Two-point conversion points only are awarded to the
player scoring the points.

E. Defenses score 6 points for any kick or turnover return,
including returns of blocked punts and missed field goals.
Touchdowns scored on any fumble returns by the kickoff
and punt teams count.

F. The following do not qualify as a defensive or special
teams touchdown:

1. Fake Field Goal for a touchdown (Stats are awarded to
individual players).

2. Fake Punt for a touchdown (Stats are awarded to
individual players).

3. Offensive forward fumble recovered for a touchdown
(Touchdown awarded to individual player, but yards
after fumble is recovered are not counted).

G. The week begins with games played on Thursday and
ends with games played on Monday. All points accumulated
by the players in your active lineup, contribute to your
team’s points total.

H. Each week, the teams with the most points in each
head-to-head match up are declared the winners.

I. In the event of a tie score, the team with the highest
scoring individual player for that week will be declared
the winner. If there is still a tie, the team with the
second highest scoring individual player for that week
will be declared the winner, and so on and so on.

J. Standings are kept based upon teams’ win/loss records.

SECTION IV: POSTSEASON PLAYOFFS

A. After Week 13, a total of 6 teams qualify for the Playoffs.
Those 6 teams are the 3 division winners and 3 Wildcard
teams (the teams with the next best records regardless
of division).

B. In the event of a tie involving two teams when
determining division winners, the following tiebreaker
formula is used:

1. Results of head-to-head meeting.

2. Most total points scored throughout the season

3. Highest point total for any individual week.

4. Second highest point total for an individual week, etc.

C. Once all three division winners have been determined,
the Wildcard team will be determined. Again, if there
is a tie involving two teams, the same tiebreaker formula
stated previously will be used.

D. In the event of a tie involving three or more teams for a
division crown or the Wildcard team (once all the division
winners have been determined), head-to-head results are
not considered. Most total points scored are the first
consideration for breaking those ties.

E. In Week 14 the Wildcard Round of the Playoffs begin. The
two division winners with the best records will receive
byes. The other 4 teams are seeded from 1 to 4 based upon
their records. Seed #1 plays Seed #4 and Seed #2 plays
Seed #3.

F. In Week 15 the two winners from the Wildcard Round
play the two teams that had byes. The teams with
byes are seeded first and second and the two Wildcard
Round winners are seeded third and fourth based upon
records. Seed #1 plays Seed #4 and Seed #2 plays
Seed #3.

G. In Week 16 the two winners from the previous week
face each other to determine the BoxScore Football
League Champion.

H. Simultaneously, BoxScore Football runs Consolation
Playoffs for the bottom 6 teams in the league. Those
teams are seeded from 7 to 12.

I. Teams seeded 7 and 8 receive byes Week 14. The other
4 teams play each other with the highest seeds playing
the lowest seeds. In Week 15 the 2 winners advance to
play the 2 teams that had byes, again with the highest
seeds playing the lowest seeds. And in Week 16 those
2 winners play for the Consolation Championship.

J. BoxScore Football does not score the games of Week 17

K. In the event of any discrepancies, BoxScore Football will
rely on the statistics accumulated by RealTime Sports.

SECTION V. TRANSACTIONS

A. RULES GOVERNING FREE AGENT ACQUISITIONS

1. All free agent claims are handled through the
commissioner’s office.

2. Owners may have their transactions processed by the
league commissioner in one of two ways:

a. TOLL FREE transaction hotline: (800)384-9694

b. Email address: info@boxscorebaseball.com

3. Free agent claims must be made prior to noon ET each
Wednesday.

4. The first time free agents may be claimed is Tuesday
prior to week 2.

5. Free agents may be added until Week 16.

6. Each week, teams may put in claims for as many free
agents as they wish, but are limited to adding only
one new player per week.

7. When adding free agents, teams may never have more
than 3 QBs, 6 RBs, 7 WRs, 3 TEs, 2 PKs, and 2 D/STs,
nor fewer than 3 QBs, 4 RBs, 5 WRs, 2 TEs, 2 PKs,
and 2 D/STs, 1 flex, and 1 super flex.

8. If two or more teams put in a claim for the same free
agent, the team that is lower in the league standings
will get him. If two or more teams with identical
win/loss records go for the same player, the following
tiebreaker formula is used to determine which team is
lower in the standings:

a. Fewest points scored throughout the season

b. Lowest draft position

9. Once a team waives a player from its 19-man squad,
even an injured player, he becomes a free agent who
may be claimed by any team in the league.

10. All free agent transactions are FREE OF CHARGE.

B. RULES FOR SETTING LINEUPS

1. Owners may set their own starting lineups each week on
the league homepage.

2. The deadline for transactions involving any player in an
early game (Thursday thru Saturday) is five minutes prior
to kickoff of that game, and at 12:55 PM EST on Sunday
for everyone else.

3. If you do not make any valid transactions, your team
carries over its roster from previous week.

4. There is no trading with the other teams in the league.

5. A team must have 11 active and 8 reserve players at all
times.

6. A reserve player only may be activated to replace a
player on the active roster who plays the same position.

7. All reserve player activations are FREE OF CHARGE

SECTION VI: SUPPLEMENTARY RULES FOR LEAGUES WITH UNDER 12 TEAMS

A. Leagues with an odd number of teams will have one
team compete against the league scoring average each
week.

B. Leagues with 10 teams or 8 teams will be divided into 2
divisions rather than 3.

C. The prize structure for leagues with less than 12 teams will be as follows:

1. 11-Team League: League Winner $500 (1), 4-Team
Division Winners $200 (2), 3-Team Division Winner
$175 (1), Wildcards $125 (3), WC Round Winners $50
(2), Semi-Final Round Winners $200 (2), Consolation
Winner $100 (1), Total $2,050.

2. 10-Team League: League Winner $500 (1), Division
Winners $200 (2), Wildcard Winners $100 (4), WC
Round Winners $50 (2),Semi-Final Round Winners $175
(2), Consolation Winner $100 (1), Total $1,850.

3. 9-Team League: League Winner $450 (1), Division
Winners $200 (3), Wildcard Winner $150 (1),
Semi-Final Round Winners $175 (2), Consolation
Winner $100 (1), Total $1,650.

4. 8-Team League: League Winner $425 (1), Division
Winners $200 (2), Wildcard Winners $125 (2),
Semi-Final Round Winners $150 (2), Consolation
Winner $75 (1), Total $1,450.

D. The regular season for leagues with less than 10 teams
will run one week longer, until Week 14. The Playoffs
in such leagues will run for 2 weeks.

E. In 10 and 11 team leagues the top 6 teams will compete
in the Championship Bracket with the top 2 teams
receiving byes. Teams 7 thru 10 compete in the
Consolation Bracket.

F. In 8 and 9 team leagues the top 4 teams compete in the
Championship Bracket. There will be no byes. Team 5 thru
8 will compete in the Consolation Bracket.

G. In 9 and 11 team leagues the last place team will not qualify for any Playoffs.